Game Thread: Elemental Truths (D&D 3.5e) - Page 127

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    1. #1891
      Thersites's Avatar
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [ what are we waiting for? ]
      Disregard the above.

    2. #1892
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [I'm guessing Carrik has been busy lately ]
      "Nakonec pravda vitezi" (in the end, the truth wins)

      ------------------------------------------------------------

      Waiting for a response from publishers

    3. The following tWebber says Amen to Ben Zwycky for this useful Post:


    4. #1893
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      Feluven looses an arrow straight into the chimera's hide. It roars in anger and dives at Spike. Spike is prepared for it, delivering two swift chops at the creature's soft underbelly. His third swing misses, but by then the chimera is already lying dead at his feet. The blue-headed chimera snaps and claws at the bat swarm surrounding it. Most of the attacks seem to miss, but the massive lion's head manages to get a mouthful of bat. Broken bodies fall to the ground as the swarm breaks apart.


      [Map:]

      Untitled.jpg
      I am more or less around.

    5. #1894
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      Joseph pulls out his bow and fires an arrow...

      [and I roll a 2 to hit. Huzzah!]
      Disregard the above.

    6. #1895
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      Feluven stealthily steps back to N16 and looses another arrow at the remaining chimera

      Hide:1[]+15{not sure if the -20 applies here}=16{or -4}

      to hit: 20! [That's better ]
      confirm: 12+11=23
      damage:7+1=8, +7+1+4+1=21 if critical, +1+5+1+5=33 if critical and sneak attack
      "Nakonec pravda vitezi" (in the end, the truth wins)

      ------------------------------------------------------------

      Waiting for a response from publishers

    7. #1896
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [I'm not sure what your goal is with this one. Here are the basic rules, though.

      Hide:
      -You can move up to one-half your normal speed and hide at no penalty.
      -When moving at a speed greater than one-half but less than your normal speed, you take a -5 penalty.
      -It’s practically impossible (-20 penalty) to hide while attacking, running or charging.
      -If you’ve already successfully hidden at least 10 feet from your target, you can make one ranged attack, then immediately hide again. You take a -20 penalty on your Hide check to conceal yourself after the shot.
      -If your observers are momentarily distracted (such as by a Bluff check; see below), though, you can attempt to hide. While the others turn their attention from you, you can attempt a Hide check if you can get to a hiding place of some kind. (As a general guideline, the hiding place has to be within 1 foot per rank you have in Hide.) This check, however, is made at a -10 penalty because you have to move fast.


      So, if you're trying to hide while shooting or right after shooting, the -20 applies.]
      I am more or less around.

    8. #1897
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [Yep, that was my intention, which failed miserably. Still, should hopefully be a crit]
      "Nakonec pravda vitezi" (in the end, the truth wins)

      ------------------------------------------------------------

      Waiting for a response from publishers

    9. #1898
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [How high up is the chimera?]
      "If tonight is Cher night in TWeb chat, then I must have been wrong and there is a hell afterall"-XMansMommy in Paltalk on August 29th, 2008
      "If I had used that time to smoke pot like the other kids, I might not be so messed up now. "-Lizard on his reading Hal Lindsey in his Youth

    10. #1899
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [20' up.]
      I am more or less around.

    11. #1900
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [I'll draw my crossbow and fire at it. To hit: 17 + 7 = 24. Damage: 3 + 1 = 4.]
      "If tonight is Cher night in TWeb chat, then I must have been wrong and there is a hell afterall"-XMansMommy in Paltalk on August 29th, 2008
      "If I had used that time to smoke pot like the other kids, I might not be so messed up now. "-Lizard on his reading Hal Lindsey in his Youth

    12. #1901
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      Spike is looking up at the chimera in raging frustration. Until it comes lower, he can't swing at it. Spike will hold his action, until after the monster moves.
      Micah 6:6. With what shall I come before the Lord, bow before the Most High G-d? Shall I come before Him with burnt offerings, with yearling calves? 7. Will the Lord be pleased with thousands of rams, with myriad streams of oil? Shall I give my firstborn for my transgression, the fruit of my body for the sin of my soul? 8. He has told you, O man, what is good, and what the Lord demands of you; but to do justice, to love loving-kindness, and to walk discreetly with your G-d.

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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [Waiting on Tasse.]
      I am more or less around.

    14. #1903
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      [Wow, I'm really bad at keeping on top of my games at the moment. Sorry.]

      Hideous Laughter, DC16 on the Chimera.

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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      Joseph's arrow hits the floor in front of him, narrowly missing Ulysses. Melchior and Feluven have better luck, both arrows strike true. Tasse's spell leaves all three heads laughing uproariously (literally, for the lion head). It falls from the air, crunching into the ground, laughter unabated.

      [Sorry for the delay. Spike gets two actions since he delayed his. Go!]
      I am more or less around.

    16. #1905
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      Re: Game Thread: Elemental Truths (D&D 3.5e)

      Spike laughs as well. The creature is prone just 5’ from Spike. He steps next to it, winds up, and unleashes a full power attack on the chimera. {All standard, buffs, rage, power attack, and prone equal net 16/11 to hit and base 29 damage.}

      Hasted raging chop 1 … fumble
      First raging chop 4+16=20 to hit. Damage is 8+29+6 (fire) = 43 hp.
      Second raging chop 4+11=15 to hit. Damage if hit is 5+29+3 (fire) = 37 hp.

      On Spike’s next round, he continues his strategy of being a raging, foaming-at-the-mouth barbarian:
      Hasted raging chop 13+16=29 to hit. Damage is 9+29+6(fire) = 44 hp.
      First raging chop 1… fumble
      Second raging chop 19 (crit chance) +11 = 30 to hit. 2+11=13 to confirm. (I don’t think I confirmed). Regular damage is 8+29+2(fire) = 39 hp.
      Last edited by Tanakh Keeper; July 25th 2012 at 10:19 AM. Reason: forgot the buff damage in base.

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