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Game Thread: Retribution in Purgatory (A M&M 2e Campaign)

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  • The Party shuffles into the taxi-cab... Hey, he wasn't kidding, there's room for everyone in there (the thing's bigger on the inside than it is on the outside). After you hop in and get yourselves as comfortable as possible in a taxi-cab and Crusher mentions the docks, Julio asks, "Which docks, man? The docks by Larson's, or the ones by Henderson's?"
    Have You Touched Grass Today? If Not, Please Do.

    Comment


    • [a cab that's bigger on the inside than on the outside in CV's campaign, and a shed that's smaller inside than it appears in Teal's. Heh.]

      LARSON'S #32H.
      Don't call it a comeback. It's a riposte.

      Comment


      • memory calibration initiated.

        the dull red lights of cross-fire's eyes dim for several minutes.

        [will post power point upgrades presently]
        Don't call it a comeback. It's a riposte.

        Comment


        • "Allrighty, folks... hang on to what your mammas gave you!"

          All of a sudden he hits the throttle and- almost instantaneously- you guys find yourselves at a large group of warehouses. Each warehouse has its designation Number and Letter painted onto it.

          "Close as I can get you without getting shot, man... By the way, don't worry about cab fare, 'cuz this trip's been paid for by your boss man. If you ever want to take a ride with Julio again, you're gonna need to pay me back somehow... Preferably in munchies."

          As you all exit the cab, he gives you a wave and drives off into the horizon.

          Larson's Warehouses. H Block. 11 PM.

          It all seems quiet... the crashing of the water's waves being the only thing that break the silence.
          Have You Touched Grass Today? If Not, Please Do.

          Comment


          • [adding power attack, assessment, and eidetic memory (it's a computer: no reason it can't record everything it sees... except for the stuff that is intentionally deleted or modified)]
            Don't call it a comeback. It's a riposte.

            Comment


            • [would a quick X-ray and infravision scan of the surrounding area be appropriate?]
              Don't call it a comeback. It's a riposte.

              Comment


              • Crusher HP:1



                ”Thanks for the ride, Julio. We'll remember next time... munchies.” Crusher says, as he gets out of the unusual cab.

                Quietly taking stock of their surroundings, Crusher looks for the warehouse numbers. We're looking for number 32H... I guess we should try and watch from a distance first.
                ...>>> Witty remark or snarky quote of another poster goes here <<<...

                Comment


                • (Crossfire)

                  [GM's note: Unless you're looking for the lady-bot's shower rooms, an x-ray/infrared scan is not only appropriate, but expected. Roll Notice, please]
                  Have You Touched Grass Today? If Not, Please Do.

                  Comment


                  • [6d20+9=15]
                    scanning
                    Last edited by Spartacus; 10-24-2014, 11:06 PM.
                    Don't call it a comeback. It's a riposte.

                    Comment


                    • (Crossfire)

                      Notice Check Results:

                      You easily spot your quarry. At this time of night, it seems to be the only warehouse in this area with much activity going on in and around it. Several bodies, about eight are present. One of which is giving off intense heat.
                      Have You Touched Grass Today? If Not, Please Do.

                      Comment


                      • Cross-fire indicates the target building with an outstretched digit.

                        eight targets. One target emitting intense thermal radiation
                        Don't call it a comeback. It's a riposte.

                        Comment


                        • Crusher HP:1


                          OK. That could be the cold controller guy...? What do you think they're up to? They were supposed to be smuggling stuff, right? Maybe the shipment hasn't arrived yet, if we rush in we might scare the others off...?"
                          ...>>> Witty remark or snarky quote of another poster goes here <<<...

                          Comment


                          • [how far away is the target warehouse?]
                            Don't call it a comeback. It's a riposte.

                            Comment


                            • [GM's note: You're at the beginning of the '20H' Warehouse block. You're about 12 warehouses down. They're small warehouses, mostly just for storage and small shipments. ]
                              Have You Touched Grass Today? If Not, Please Do.

                              Comment


                              • Cross-fire begins walking toward the target warehouse.
                                Don't call it a comeback. It's a riposte.

                                Comment

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